package PlaneGame.CODE;
import static PlaneGame.CODE.GameFrame.*;
public class WinString extends ChangeString{
    public WinString(String content, int x, int y) {
        super(content, x, y);
    }
    @Override
    void change() {
        this.content="WIN!Your score:"+mrW.score+"!";
    }
    void show(){
        change();
        shift();
    }
}
